|French veteran brigade advances onto the table|
|French line infantry counter-attack at Frischermont. Model was made by Iain Gale for his Waterloo game.|
The enemy is defending the line of villages shown on the map. Your objective is to defeat them and move your force of their side of the table. Your force starts the game off table. Two brigades can try to enter on each turn up to turn 3 and one per turn after that. Decide your order of march and where the troops will enter the table.
Prussian Army1st Brigade
4 Infantry Btns, Foot gun
2nd Brigade4 Infantry Btns, Rifle det, Foot gun
3RD Brigade4 Landwehr Btns, Foot gun
4th Brigade3 Russian Btns, Foot gun
1st Cavalry Brigade2 Dragoon Regts, Horse gun
2nd Cavalry Brigade2 Hussar Regts
3rd Cavalry Brigade2 Landwehr Cav Regts
|Moment of Glory - French light cavalry strike the flank of the Russo-German legion|
Your command is defending the line of villages shown on the map. Your objective is to prevent the enemy moving of your side of the table. Your initial starting troops can be deployed up to half way across the table. However an outpost is established in the hamlet just over half way across the table.
French Army1st French Brigade
3 Infantry Btns, Foot gun
2nd French Brigade3 Infantry Btns, Foot gun
3rd French Brigade4 Veteran infantry Btns, Hvy Foot gun
4th French Brigade2 Guard Btns
1st French Lt Cav Brigade2 ChaCH Regts, Horse gun
2nd French Lt Cav Brigade
2 Hussar Regts, Horse gun
In addition there are 3 infantry detachments (small units) holding the hamlets.
ReservesThe 3rd and 4th Infantry brigades and 2nd Lt Cav brigade are off-table marching to the sound of the guns.
Arrival fromTurn 2 - 2nd Lt Cav brigade
Turn 4 - 3rd Infantry brigade
Turn 8 - 4th Infantry brigade
I am planning a 28mm French Russian Napoleonic game in mid March using the new Blucher rules.
|Landwehr cavalry threaten the French right flank|
|Old Guard charge home near Frischermont|